Pula no Bicho
A downloadable Plataforma de Zumbi for Windows and Android
Comandos do teclado: setas são para o jogador andar, espaço pula e causa dano no zumbi, e "Z" para interagir com os Npcs.
Comandos de controle: setas são para o jogador andar, "A" pula e causa dano no zumbi, e "Y" para interagir com os Npcs.
Os Zumbis femininos têm mais resistência de dano do que os zumbis machos, zumbis machos porém serão mais rápidos.
Ps :O jogo foi feito com a intenção de ser apenas uma forma de estudo e também apresentação da forma como eu (Antonio samuel) consegui formalizar a mecânica de save em um jogo estilo plataforma, por isso o jogo ser extremamente curto e fácil de zera , para ser algo totalmente aproveitável e visto sem qualquer dificuldade para os jogadores.
Status | Prototype |
Platforms | Windows, Android |
Author | Antonio samuel |
Genre | Platformer |
Tags | 2D, Indie, Pixel Art, Retro, Short, Singleplayer |
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Pula no Bicho (Phone Version)
Graphic: ⭐⭐2/3
The Sprite work was pretty good! The art style definitely embraced its ghoulish atmosphere, which is complimented by the choice of color. If the animation was pushed a little more it could go from good to great. And if the environment art felt more alive it can go from great to awesome!
Game Play: ⭐1/3
It was a simple running jump style game. From what I played there wasn't much to the gameplay besides running jumping and jumping on top of enemies. There might have been more complex things that happen later but I couldn't fully experience it because controls made the game difficult to play.
The on screen buttons we're really small. Making it harder to press the correct button. Causing me too often just jumps or run into enemies.
For the phone version I think it would be better if the character was constantly moving and you just had the time your jumps.
Music: ⭐1/3
The music was okay, it was simply some free music that you can find online.
In the sound effects were sounds ripped from other games.
The overall game was a decent run and jump game with pretty good graphics. The game unfortunately didn't offer anything you unique to the platforming genre. It was unfortunately a difficult game not because of the challenge but because of the controls.
Thank you very much for the feedback, I know that in terms of gameplay it was pretty mediocre to bad, but it was just another game for training, I know that on the cell phone the controls are pretty bad but I appreciate all your points and I thank you even more for the compliment from art, I know that it can be improved so much with better colors and the ambiance, Anyway, I thank you for the compliments and criticisms.